To be able to keep restricted Hero doing endometriosis nevertheless, previous suggestions should be implemented plus adding another impact on Chance Strike, raising cap damage by 25 percent, so same % as additional dmg, if Chance Attack extra damage effect is
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By applying these hints, Hero will also have nearer DPS at cap as fast hitters. Additionally, Hero should be have greatest DPS not only uncapped, but also capped. I think it is strange to see people believing they actually believe weaker hitters but speedy assault desever being stronger, this justification destroys the purpose of RPG aspect.
We Maplers are used to grinding for everything
Maple has a lot of events in which you do some replicated task for "a chance to have" something great. We are having it now with the Hunter's Club and Cassandra's Special Chocolate. We had it previously with the Dark Lords of Doom, and at a slightly different way with the Madhouse event (not a random payoff however arbitrary characteristics in the maze).
It's very frustrating to perform such events diligently each and every single
More About Maplestory Mesos , and end up with nothing worthwhile. We Maplers are utilized to grinding for everything, but grinding for nothing is torture. My suggestion is that these events need to be designed in such a way that in case you do them to the best of your skill, you're guaranteed a good reward.